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Small reviews of (I think) all incremental games I've ever played on Android

I don't know if this will be useful to anyone. So I write a line or two about every game I play, and decided to find all the incremental in my game journal and post them here. It starts with the latest games I've played and I think goes back to several years back. One thing I've realized is I have such a love-hate-hate relationship with this genre since I think I've hated 90% of the games and 100% of myself after each incremental phase. I usually angrily stop playing them for a while and restart them again, so this is more or less a journal of addiction, I suppose.
THE BEST GAMES I'VE PLAYED ARE THESE (no order):
  1. Kittens Game
  2. Antimatter Dimensions
  3. Oil Tycoon
Honorable Mention: Eggs, Inc
The rest: more or less hated it
Additional comment if you decide to scan through it, I complain a lot, so it is perfectly reasonable and normal to think, "why the fuck are you even playing these games, idiot??".

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Time Idle RPG
This game was confusing. It tells me the game's resources is time, where you get 1 of it every second, but that's not really something as unique as I assumed. It would have been cool if time as resources meant you used it to deal with something related to time. Maybe time travel? Maybe slowing and speeding time?
Instead time as resource buys you stuff like a library. And then you buy a camp or something. Honestly, I wasn't really feeling it.
2
Path of Idling
The biggest cardinal sin for me when it comes to incremental is when a game has a lot of features and it just completely throws them all at you instantly. The joy of a great incremental is how things slowly open up and each new achievement feels progress.
The game is a RPG game and these are the things that opened up for me in the first few hours.
Combat which includes normal fighting, dungeon, raid, boss, PVP (locked, but it just needs an ascend, which I haven't done)
Skills
Hero upgrades which include Passive (strength, defence, stamina, intelligence), Train, and a huge Tree
Town which you can buy workers who get you various things like gold, orbs, knowledge, etc. You can upgrade stuff here.
Quest that also includes Perks and Skill quests.
Gear which 5 equipment slots, plus craft plus trade plus smelt
Also gear for your Pet, which is also another tab!
Now, here is the thing. Because I have all of this pretty much instantly, I don't really know which ones are helping me go past a well. How is adding 10 points in strength helping me? Should I have added five in strength instead and five in defence? I have already bought 20 or so upgrades in the Tree, but I have no idea if I am made the optimal choice. There is no real excitement with getting new gear. And so on.
The dev has added a lot of features, now it's time to rework the game, and have the features take their time.
2
Idle Slayer
The game is like a super simple platformer. Your character is running and any enemy it hits, it automatically slays it. There is no HP, and all enemies die in one shot. Your only active play is jumping occasionally to grab coins or hit the flying enemies. Also, you have a run skill that has a cool down.
With the coins, we get new weapons that give us more coins. Enemies give us souls which is used for the prestige system that provides us with an interesting skill tree which provides a lot of choices on the path you want to do in terms of upgrades.
So far excellent, however, the game has an extremely serious issue of pacing. The game initially progresses so fast that in the first hour or so, you get almost all the weapons aside from the last two, which then grinds down to a snail pace. You can upgrade your past weapons, but they never really get into play again. Reaching high levels of past weapons sometimes gave me upgrades of that weapon of 10,000% but they still did nothing to my overall coin per second. I think the pacing needs to be fully reworked. It would have been nice to get new weapons after certain prestige cycles, so that every new weapon feels like we have passed a significant wall. The best part of an incremental game for me is to face a wall, and when I finally break it, I feel powerful again for a while. This game feels like this though, powerful powerful powerful powerful WALL........break it....WALL. And so on. I'm still playing it as I want to get some of the skills, but I feel like it could have been so much better.
4
Exponential Idle
A very back to the foundation kind of incremental. The premise is that you are a student and working on a formula. There is a neat story where as you progress in the game, your character progresses through university. Each upgrade gives you more and more automation until I reached a stage where I would check back once every 2 or 3 days, click a 2nd layer prestige reset, and close it. Meaning the game was something like 5 seconds of game player every 2 days. I just opened it for this review and realized I had reached the end game. The story wraps up and it tells me "You can take a rest. Travel a bit. Go outside!" NO, DON'T TELL ME WHAT TO DO GAME.
3
Factoid
Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating.
3
Spark
Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3
Antimatter Dimensions
Easily top 5 incremental on mobile. Does everything perfectly. You progress nicely, and when new features open it, not only is it rewarding but more importantly, it keeps adding new dimensions (lol) to the game. I'd at the end game as I write this, and I realize that there was no point in the game where it felt stale. Each new prestige layer made the game feel fresh and almost like a new incremental game.
5
Melvor Idle
It seems this game was mainly aimed at Runescape players, which is probably why it didn't click for me. It also run extremely slow on my phone which also played a part in me not really getting into.
2
A Girl Adrift
The animation is really pretty and is a nice change of pace for incrementals, but I didn't really like the too much active play. Really had to keep going back and forth to different areas to do the fishing which got too repetitive for me.
You travel to different areas of the map to catch fish, which you get points and then you upgrade stuff, but I didn't really find any real excitement about the upgrades because I kept having to go back to previous areas to fish similar creatures.
3
Archer: Danger Phone
I'm really annoyed how terrible of a game this was. Two things I like, the TV show "Archer" and incremental games, and it's done in the most lazy manner. The game is the worst aspect of idle games where it's just a straight path of clicking the next upgrade with absolutely zero decision making. Every once in a while there is a mini game where Archer gets to shoot others but it's done in the most basic form of early 2000s flash games, where the animation budget is probably 3 dollars. Same static background and both enemies and Archer have just two animation frames. The absolute laziness of it is almost insulting to the player, because it feels like we aren't even worth the effort.
There is an Archer story in the game which develops really fast, which is the only positive part, but no voice acting is again another evidence that the creators of the game weren't given any budget for this.
1
Home Quest
This game is way too slow. You have to collect materials to build your settlement but everything takes time, so you click for a few seconds, and then you have to leave the game. Which I'm fine with, but the problem isn't the idle part of it, it's how the idle part of it combines with constant checking of the game which annoys me. I like an idle game where you forget to start the game for a day, you come up to a lot of resources, but this is a game which needs you to check back in every 30 minutes or an hour to really get anywhere. I felt that the micromanagement was getting worse as I progressed (without any actual thing to do when I am active in the game) that made me give up.
2
Idle Industry
This is probably an interesting game, but I gave up because the one thing I really disliked was the amount of resources and manufacturing that very quickly opens to you. You can buy raw materials, and you can either sell these raw materials or turn them into finished goods and sell them either. And each of these has several upgrade options (increase selling price, increase production, etc). Without even really getting too deep into the game, I have around 20 raw materials and around 30 finished products. A satisfying part of this genre is to have things slow open up for you, which gives me a decent feeling of satisfaction. But the money I got would quickly open up new products, so I would just jump ahead and purchase more expensive ones, and after a while I had a lot of materials and products at zero, and was instead focusing on latter ones.
2
Masters of Madness
Somewhat neat atmosphere and visuals, but too much active clicking. Click, upgrade to get more per clicks, get minions to get you some points without clicking, typical clicker, but with the added benefit of almost no idling. I like idling incrementals but clickers is a hard no from me.
1
Soda Dungeon 2
Basically similar to the first one, as far as I could tell. I did "finish" it but maybe I shouldn't have, since it really is the same thing from early on, specially once you get all the heroes and you kind of sort out which characters work best, then it's just the same. But because it was somewhat short and no real wall, it was at least easy to stick to it to the end.
2
Bacterial Takeover
Played for a decent amount and was actually more interesting that I thought, given the buttload of ad incentives. You create and upgrade bacteria, attack planets, and eventually go into a blackhole to prestige. Most of the game was good, but the part that killed it for me was the prestige system. Once you prestige, planets get super easy to attack, which becomes a lot of active play. I realized that each prestige was taking me at least 30 minutes to get to where I was, and it was just meaningless clicking. It got to a point where I was putting off prestige because it seemed like it would be a hassle so I stopped.
2
LogRogue
Cute graphics. The hero sort of hopping to hit the tiny monsters is cute to look at, but how long can you look at it and do nothing before you realize that it's boring? I suppose this is a game where it's just not for me. I don't like to have my phone open on a game and just watch it like a crazy person and do nothing. My rule is simple for incrementals. While the app is open, be active, if there isn't any choices to make, close the app while resources build up or whatever. I don't like it being open while I do nothing.
3
A Kittens Game
Incremental games are so strange. I get in and out of the phases. I loved this for so long and so obsessively that I wanted to only play incremental games. And then, just like that, I was wondering why the fuck I was wasting my time with this. Has happened countless times before.
But still probably the best incremental ever.
5
A Dark Room
An incremental cult classic of sorts but I don't find it really matches the genre. There is a bit of incremental at the beginning with people huts and stuff but then its just a ascii exploring game, which wasn't interesting to me.
2
Little Healer
Saw it mentioned in the Reddit incremental forum in one of the posts and thought it was a healer themed incremental which sounded neat. But it's like being a healer in a raid in World of Warcraft without any if the extras. Just a couple of bars representing your team mates and you healing them while they fight the boss. I didn't even like playing the healer in WoW so no way would I play this game.
1
Clickie Zoo
Started playing for a few days until I realized there a beta released with the dev reworking the game completely from scratch and releasing it as "Idle Zoo Tycoon". So, played that instead but this seemed like a game I would enjoy anyway.
4
Idling to Rule the Gods
The UI and one drawing if your character is really ugly enough to be distracting to me. The game, seemed interesting and I eventually was into it, but seems like a game that has been constantly being updated, which is not always a good thing, because features are obviously updated regularly to it, making the whole thing a bit bloaty.
I guess, this is the problem with this game for me, it's too fat. Also, one main part of the game is that your character creates Shadow Clones up to a maximum limit. Which is fine except the clones can't be made in offline mode. This might not be a big deal in its original web browser game but that doesn't work as well in a mobile format.
2
Realm Grinder
This is one of the really popular incremental and it's fanbase seems to love it for it's depth, but to be honest, I don't play these games for the depth, I play it for the simple dopamine rush of doing the same thing over and over again. It relaxes.
Although, I didn't even get to the depth part because I dislike games where it rushes in the beginning. I constantly bought buildings, got spells, and got upgrades without even looking at the description. Apparently, later on, we can get complicated race upgades, which seems not what I'm looking for in such a genre.
2
Spaceplan
A short (!!) incremental with an actual story (!!!). That's two cool points for it but unfortunately, the game mechanics of increment genre isn't so good. It's a space game with nice visuals and a great ending (cool music set to cool graphics) but the game itself wasn't really that fun. This same exact game would have been better in a different genre (maybe something like "Out There"?)
3
Zombidle
Felt like idle games again and this is the kind of examples that kept me away. Too much clicking and seems like advancement will start to get irritating since it relies on IAPs
2
Eggs, Inc
While I was playing it, Eggs, Inc was probably my favorite Android game I had ever played. But like most incremental games, there comes a moment when I suddenly stop and think, what am I doing?
Because there is something fascinating about Incrementals. Their addictiveness is in a way the whole point. An incremental is less of a game and more an act of electronic addictiveness. What's the point?
Eggs, Inc is a very well made and fun incremental but even the best in its genre is still pointless.
4
Castle Clicker
Supposedly a mix of incremental and city building but didn't really find out since the clickings were way to much. I know this is supposed to be the genre but I like the incremental part more than the tapping part. This seemed to be a good way to hurt your fingers.
2
Endless Era
This RPG clicker game is like other such games but with horrible GUI and animations. Tap tap tap. It's my fault for downloading such games. Why would I ever think this would be fun???
1
Idle Quote
An incremental game with a unique twist. This time we get to make up quotes! The first negative about the game and this irritates me a lot is most of the quotes are fake. A quick search on Google and this proves it. Quotes are generally attributed to Buddha or Ghandi or shit like that and it's usually fake like most quotes on the internet. This kills the major possible advantage of the game because I thought coming up with arbitrary words would at least give me some quotes to learn. Aside from the this, the game isn't fun either because it slows down very quickly meaning you combine words very slowly at a certain stage of the game and then it becomes a boring grind.
2
Monster Miser
An incremental game with almost no graphics. We just see character portraits of monsters which we buy and then upgrade until we buy the next monster. Eventually we prestige which gives us multipliers. The only game choice is choosing between two monsters with each new monster with unique benefits. Annoyingly there is a max limit which I wish didn't exist because I wanted to prestige so much that I would be over powerful in upgrading like that "Idle Oil Tycoon". Still, pointless but reasonably fun.
3
Pocket Politics
An incremental take on politics sounds fun but it's so generic that it could have been about anything. A Capitalist idle game or a cooking idle game, it wouldn't matter. IAP was also the usual shitty kind.
1
Time Clickers
A shooter incremental sounds like a cool twist but it's not a FPS like I imagined it would be. I'm just stuck in a room and I was shooting blocks. Upgrades didn't give me any enjoyment since I was shooting fucking blocks.
1
Tap Tap Fish - Abyssrium
I thought this was going to be relaxing incremental but the ridiculous and generic IAPs and all the social integeration spoil it. Too much time is spent in them asking you to buy or share or tweet or post or give them a blowjob. And there is nothing relaxing about that.
2
Cartoon 999
Incremental game about comic book writers, but not the marvel DC kind, it seemed to be the webcomic one and I think it's a Korean developer so all the characters and injokes made no sense to me. The whole thing was just targeted to a very specific audience.
2
Dungeon Manager
Incremental games need to be simple but this is beyond simple, it's just upgrade a fighter to level 5, go to next dungeon character, do the same, and just continue without any of the delicious balancing of upgrades like other idle games.
2
Final Fortress
Incremental games are already pointless but when it's super heavy on IAP than its also annoying, but when it always has bugs that doesn't register my offline earnings, then it just needs a uninstall in its face.
The zombie skin was also crappy.
1
Mana Maker
Here is how I know this clicker isn't very good. It doesn't make me hate all clickers and my life and mobile gaming in general for being so addictive and pointless.
So fail, sorry.
2
Infinity Dungeon
The usual incremental RPG that I should probably never play again. Starts simple enough and then gets more or a chore as you play.
1
Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up.
2
Tap Dungeon RPG
Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes.
1
Dungeon 999 F: Secret of Slime Dungeon
Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up.
2
Tap Dungeon RPG
Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes.
1
Tower of Hero
You start on the first floor of the tower and keep fighting your way up by summoning your heroes (by clicking) and recruiting other fighters, get upgrades, level up, and then, ugh, here is the typical incremental RPG part, restart, get items, and do it ALL over again.
There is something fun about restarting and getting slowly stronger each time but it also feels so pointless after a while. Such a pointless genre now that I have played a billion of such titles, heh.
3
Pageboy
Yet another incremental RPG which I have no idea why I downloaded because I'm sick of the genre. I played a pageboy to a knight who does the fighting while I collect the lot. I collect the loot, buy stuff for the knight, and eventually I restart to do the same thing again and get better items but this game I didn't even RESTART! Because fuck it! Fuck it!
2
Idle Warriors
The story is cute. Human population is regressing while monster population is on the rise. So the humans start enslaving monsters to mine for them! The brave warriors beat the crap out of monsters, kidnap the bosses, and enslave them. The animation of monsters slaving away while speech balloons above them talk about their wife and children is funny.
But the game itself is another RPG incremental which I should start staying away from. These games are like a chore for me nowadays because I'm doing the same crap again and again. The blame is probably on me because it seems like a reasonably solid game. But hey, fuck it, I PERSONALLY didn't enjoy it.
2
Tap! Tap! Faraway!
Any game that is remotely like Tap Titan scares me. They are addictive at first and very fast moving but after every restart gets more and more annoying. It soon turns into a time eating activity with the player having to redo the initial levels to get relics to get better items to progress further to restart to get relics to and so on until the player realizes how much time he is putting in the game for a repetitive activity.
2
Auto RPG
Now that is a title the game developers didn't spend too much time on. RPG battles are automatic but I can help out by clicking like a mad man. I started with one hero but would get additional members in my party as the story progressed. Party members receive skills as as they level up and while all the skill usage is automatic, it did give me a sense of progression which is extremely important in a RPG and which I think is usually lacking in incremental games. It usually starts feeling useless but in this game at least there are new maps, new members, and an actual end sight!
There is an infinity stage once the last boss is defeated but I am glad the infinity stage happens AFTER the end and it's not the game itself.
4
Merchant
Hire a hero and send on to battle. The battles is done automatically and takes time, starts with something short like 10 seconds with each battle taking longer. The loot is raw materials which can be used to craft equipment which also takes real life time with better items taking longer. The crafted items can either be sold or equipped to the hero to make him be able to fight stronger monsters.
I was worried I would hate the longer crafting and fighting times because I hate games which I have to watch for a task to finish but even though the durations for longer, I had more to do. However, I don't know what would have happened in the end game because I gave up on it. New maps were exactly like the first map just with different heroes but the progression was similar in each level which felt that I was doing the exact same thing all over again but with longer task times.
2
Idle Oil Tycoon
This is the best idle game I played. It's graphics aren't just minor, they are none existent. It's just numbers, so basic that my sister thought I was on a stock market app.
It's such a simple concept. Invest, get oil, upgrade then like other idlers restart to get a bonus and do the full thing all over again. When I finished the game, I played the unlimited mode which I played until the unlimited mode couldn't handle the numbers anymore.
5
Soda Dungeon
This kind-of Idle Dungeon was great. I started with weak ass fighters who would fight on my behalf while I collected the loot. I then got to use the lot to upgrade the sofa bar to recruit more adventurers. Not sure why it was a sofa bar. Maybe they wanted to make it a family game and not have alcohol? Sounds weird but the sofa element in a RPG game sounds weirder.
The game only hit a brick for me when, like most other incremental games, there is no real closure. Once I thought I bet the big bad guy, it just goes on, harder but similar enough with no end in sight. Eventually, we have to stop playing right, but it always feels a bit like a let down when I don't feel like I have finished the game.
4
10 Billion Wives Kept Man Life
The two games from this company, 10 Billion Wives and Kept Man Life, have similar strengths and weaknesses.
I liked the silly premises from both. In 10BM, I had to get married as much as I could, using the loves I collect to marry more expensive wives! In KML, I'm a boyfriend who doesn't work and I have to please my career gf so she would take care of me.
Both start reasonably fast and I was willing to grind through difficult parts but the end game is like a brick wall. Passing through it to get all the achievements is pretty much impossible unless one puts in way too many hours. And it's a shame because I really wanted to get all the achievements to see all the tiny little extra stuff.
3
Adventure Capitalist
One of the better incremental games, but now that I am out of the short lived incremental fan phase, I realized how dumb the genre is. Tap, tap, tap, upgrade, do this a million times, reset, and do it all over again like a moron. The game does deserve credits for me acting like a moron and playing it for so long but I also cheated and got free cash and then if occupying became even more pointless.
3
The Monolith
A combination of an incremental and a civilization building game seemed like an excellent idea and in some ways, it was, specially how we get to upgrade through the ages from cavemen to futuristic. But no offline feature means that the resets aren't enticing.
2
USSR Simulator
An incremental game that has a great theme (USSR!) but absolutely horrible to enjoy, even though I did stick to it. After a certain upgrades, the game just turned into me popping in the game, clicking an upgrade and then forgetting about the game for a few days.
2
RPG Clicker
They should call these games tappers not clickers. We are not clicking anything on a touchscreen device. Anyway, tap tap tap level up buy weapons tap tap and uninstall.
1
Logging Quest Logging Quest 2
[Review is for the original and its sequel]
There is not much of a difference between the game. I actually played them both at the same time because the actual game is offline. You choose your hero, send them to a dungeon, and then come back to the game after a while to see how well they did. I thought an offline RPG like this might be interesting but then, if you don't really play a game, how much fun can it be?
1
Another pointless incremental. I was in an incremental phase and got so many incremental games that I know realize were absolutely pointless.
Hit a tree, buy upgrades, get a new hero, and continue hitting a tree. Not much offline it seems which is what I like about incrementals.
1
Galaxy Clicker
A space incremental that should have been a lot of fun. You get to upgrade your spaceship and buy new ones and explorer new planets. But first of all, the interface is so ugly that it makes playing the game less enjoyable. And a lot of things I didn't really get no matter how much I would play like the full exploring planets. The spaceships were nice, so it could have been fun.
2
Megatramp
A pretty pointless incremental kind of game. You are a tramp and then you can collect money to buy upgrades to make more money, with no strategy needed, nor any effort needs to be made to hurt your brain cells.
1
Inflation RPG
It supposed to be some kind of incremental RPG, I think, which has you resetting and getting more powerful and then fighting monsters to get insane levels. It is very unique but I couldn't get into it.
2
Widget RPG
Are you fucking with me? This is button bashing rpg in the most extreme manner. You get a widget, so you don't even have to open the game and distract yourself from the button bushing. Just click the button and the game plays behind the scenes and gets you experience, loot, and kills.
It's a ridiculous idea that is fun for a few minutes to see what they come up with but there is only so much button bashing you can do.
2
Capitalist Tycoon
I downloaded this game because I was in an incremental/idle game phase and really enjoyed AdVenture Capitalist. But this game is nothing like that. On the surface, it seems similar, buy small investments, make money, buy bigger investments, and so on.
But with this game, there is no offline mode, and you keep having to wake up managers, AND the goal is to see how much you make in one year. Bah. I prefer the incremental approach which makes you build and build and build, not try to rush it in just a year.
2
Clicking Bad
An incremental clicking game that is themed after Breaking Bad. It is a fun idea it's a very simple game with little to do aside from the obvious of upgrading and upgrading. The only twist might be to balance out making lots of money selling drugs and not attracting the law but even that is only a small challenge at the start. Eventually, you will get enough upgrades to bring the law risk so down that it makes no impact on the game play.
2
Zombie Tapper
A super basic incremental clicker game with a zombie team. Click click click to eat brains, use brains (?) to buy zombies to do the brain eating for you and then buy upgrades for your zombies, and buy new zombies and it all feels very pointless.
1
Bitcoin Billionaire
I started to enjoy incremental games, but it needs to have a good offline mode, because I don’t want to just play a game where I keep tapping. But that doesn’t mean I didn’t play. I played it, and I played a lot of it, because I could reset the game (like most incremental games) and it gives you a small benefit where you could finish the full game a bit faster (it gives you bonus income). So, I kept finishing and resetting, and each time the start to finish would shorten, so I thought I would reach a stage where I could finish each start-to-finish in an instant! It didn’t happen. I got bored first.
3
Tap Titan
An addictive tapping game. Just tap on the creatures, level up, get new skills, hire heroes, and then reset and to it all over again to progress further. It’s an incremental game where it depends on resets to progress, but no real offline bonus, so you have to be playing online. Which got boring, so I installed an app that does the tapping for me, which is actually a stupid way to play the game, but this isn’t an attempt to prove to anyone my intelligence. Anyway, thankfully something went wrong and my progress got deleted, WHICH WAS A GOOD THING, because the game was extremely addictive.
4
God Squad
I’ve realized most incremental games are stupid. Tap on monsters to kill, collect gold, buy Roman Gods, level them up, fight other monsters, and then get bored.
1
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[Table] IamA guy who accidentally started a soy candle business while high. AMA! (Second time)

Verified? (This bot cannot verify AMAs just yet)
Date: 2013-12-21
Link to submission (Has self-text)
Questions Answers
Why soy? It was the first wax I stumbled upon when I started my candle making supply search. The more I learned about it, the more I liked it. It's made from soy beans, so it's renewable, and all the beans are grown in the Midwest. I grew up on a farm, so I know how important it is to support farmers. It's completely biodegradable and nontoxic. You can literally eat it. When I started researching paraffin wax, I was shocked. It's a byproduct of petroleum refinement, and contains carcinogens that cause cancer. It's not renewable, the process of getting it is quite damaging to the environment, and the wax burns faster than soy.
Hm, interesting stuff. Are most candles made of paraffin wax? Yes. I imagine the fact that it wont spoil like soy wax will is the reason it's used by large candle companies.
What is the half-life of a soy candle? One year.
I bought two candles from you in early October; Oakmass and Amber and Falling Leaves. By far the greatest candles I've ever had. They last long, smell insanely nice and actually scents up a room, and you're local-ish! When I order more, can I do a home pick up and burn one with you? Candle burning not required. You're too kind! I'm glad you liked them. Yeah, we can definitely burn up if you want to. Save a little cash on shipping, too.
I hope you don't wind up murdered. We can carry concealed weapons in Wisconsin.
Are you in Madison? Madison is kinda weird, but I love it. I'm just outside of Madison.
Do you ever smoke with the soy candles man? Who's he?
On a scale of 1 to Unicorns, how high were you? Banana.
So I could get a candle named CUNT_DESTROYER? Yes. If you tell me to name it that, I will. It's your money, yo!
Have you considered applying for Shark Tank? That would be an interesting episode. I would never get a deal on that show, nor would I want one. Giving up any ownership is not an option. This is all mine. I would, however, love the national publicity. That would help my growth tremendously.
Just have a really nice intro, of explaining your candles, and all of that stuff so people get interested. Then just bomb the interview, act like a dumbass so you get no offers, have a big billboard with your website and stuff behind you. There ya go. Alright. Somebody call Hollywood and get me on that show!
For someone who isn't a candle connoisseur, what is your favorite scent? recommendations? I have a lot of favorite scents. Oakmoss and Amber is earthy and sweet. Caribbean Teakwood is dark and leathery. Blueberry Cheesecake makes you want to eat the candle, itself... Those are just a few of my faves, but I really like most of the scents I offer.
But CAN you eat the candles? It is just soy right... Without scent oil and dye, you could eat the candle. Soy wax is actually a really good skin moisturizer. Mix a little extra virgin olive oil into pure soy wax, and say goodbye to dry skin. I should start offering that...
What candle best covers up the smell of pets? All of them are scented strongly, so they'll do a good job. Except for maybe a scent like Rain, or Ocean Mist... They are just a lighter scent. Strong, but light.
Anything special you do to prevent frosting? Frosting is a tricky one... I can't give away my secrets...I've spent months trying different environments to let the candles cure in...but I've eliminated it as well as I can. Most candles have none, but a few have a little patch or two of frosting. The appearance of frosting is a good indicator of your candle being made with 100% soy wax, though, so it ain't all bad.
For those of us who don't know, what is frosting and why would you want to prevent it? Frosting is when the wax crystallizes during the curing process. It does no harm to the candle, it's just not pleasing to the eye for some people.
So pretty much frosting is a little tiny ugly mark on the candle? It can be tiny marks, or cover the whole thing. Most of it depends on the curing process, but they are still sensitive to rapid temperature drops after the wax is set.
Would you consider making a subscription candle service? I burn candles all day every day it would be awesome not to need to lug them from the store every week. That's a cool idea. How would I go about doing that?
Let me know if you need help with the set-up :-) I use Wordpress for my site, and Woocommerce for my cart. Will those work? I will need help with the set-up.
I must of missed the first ama and the repost in trees. But i need the story on how you started a soy candle business while high. got any tips for a stoner who is trying to start his own company? whats your favorite scent you have? I was high, staring at a candle burn for a long time just thinking about stuff. Then I realized that I couldn't smell that fancy Glade candle at all. I wondered if I could make my own candles better than Glade. So I browsed candle making supplies online, ordered 10 pounds of wax, 2 dozen jars, and some lilac scent oil. Several minutes later, I completely forgot I had done all that. Didn't think about it again until boxes showed up at my door. I had the "oh yeah, that's right!" moment, and got to work. I made all the candles and gave them away to friends and family. They liked them so much, they started requesting scents and paying me money for them. Then, local stores started contacting me to let them sell my candles. A few news papers interviewed me about my business, as well. It just keeps growing. And all I wanted to do was see if I could make a candle better than a air freshening company. I can assure you I have succeeded in doing that.
My tip would be to find something you think you can do better than what's out there, and then do it.
My favorite scent right now is Winter Cabin.
Please tell me you told the news outlet's that you were high when you started your business. "I was lying on my couch, staring at a candle for what seemed like hours..."
That was the closest I've come.
Do you sell on amazon? No, but somebody recently gave me the idea to sell there. I look to expand my presence online quite a bit in the new year.
How do you get stores to sell your candles? Have you ever thought of outsourcing production to China? Some stores contacted me about selling my stuff. With others, I would just walk into a store with a couple candles and sell them on why they should carry my candles. I would never move production to China. I would like to become the largest candle company in the US, with everything made right here.
Was there a time where you weren't sure you could be successful because it was an idea you got while high? Not for that reason, but there have been times when I wondered how I would make people aware of my products. How would I become successful if nobody outside of southern Wisconsin has heard of me? I worried about stuff like that. Then, I did my first AMA, and the exposure from Reddit helped build a coast to coast customer base that to this day continues to grow.
You seem to have great ideas when stoned. Do you come up with your new products while high? I ask a lot of questions. I ask people what they want. I'll be adding a 16 ounce candle in a glass container, soon. Double wicked...just have to work out the right wick combination... People have been asking for a larger size, so I'll sell a larger size. It's your money, you know? If you want me to make something that I don't have, and I can get the stuff to make it, I'll do it.
Do you use hemp wicks, and if no, why not? I haven't tried them yet, but I'm always trying new wicks to find the perfect one, so I'm sure in the future I will eventually try them. Whether or not I end up using them is dependent on how they perform.
I'd love to try your candles if you found a way to use wooden wicks. I found a wood wicked candle about a year ago and burned it sparingly just so that I could enjoy it longer (the sound is just heavenly), but now I can't seem to find another. TL;DR: Maybe try wooden wicks? :D Wooden wicks are on the horizon! Stay tuned...
How do your wax melts compare to the name brand (Scentsy) melts? Definitely thinking about buying some tonight. The only way for you to find out, is to try them. But, mine honestly blow scentsy's away. My wax melts are 6 ounces, compared to scentsy's 3. The cubes are one ounce each, and I get at least 5 days of noticeably strong scent release while keeping the warmer going 24 hours a day. Then, you'll get a few more days of adequate scent release. If you try them and don't think they're better, send them back and I'll refund your money. I've offered that return guarantee since I started, and haven't had a single thing sent back to me. I'm pretty sure you'll like mine more.
Can your melts be used in a Scentsy warmer? Being from Wisconsin myself and a warmer user you have me very close to switching my business. You certainly can!
Did you get a business license? If so, what kind? No.
How much money have you made from these soy candles? Is your stock public? I'm a one man operation who has reached the point of outgrowing his kitchen, and moving into a larger work space. The money has been a nice boost to my income, but it's nothing I can survive on by itself. No, stock is not public...I hope it never is.
Does this mean you have a day job? What do you do other than make and sell candles? Yeah. I work for a place that makes reed switches and various sensors for all kinds of applications.
Where are you based out of? South central Wisconsin.
Is that near Eau Claire? I'm in Waterloo. Just outside of Madison.
I'll be going to Madison for school in January. I may have to stop by and get a gift for someone. Or, you know, candles are awesome too. If it was okay to stop by, would there be a potential sniffing of various scents available? Also you made Bacon specifically in time for the AMA, didn't you? I usually have candles ready to be shipped out that you could smell. I started offering bacon a couple months ago due to demand from my previous exposures on Reddit. Give 'em what they want...
I go to the UW! They don't let us burn candles in our dorm, though. :( I make wax melts, too. If you buy a warmer, you can use my melts!
Have you consulted with any other self made entrepreneurs on how to make your operation fully sustainable? What, if any tips have you gotten? All of them tell me to keep doing what I'm doing. I've been trending up since the beginning, so if I keep growing at the pace I have been, I'll be there in a few years. I'm in no hurry. I want to do things right and maintain a top-notch product.
Is this the plot of Our Idiot Brother? Did Paul Rudd steal your life to make a movie? Yes he did, but how can you be mad at Paul Rudd?
Would you ever make a peony scented candle? Peonies are my favorite flowers and I haven't found a peony candle ever and I really like your candles. Also, I think this is really cool what you're doing. I hope it all works out! I'm getting one for my best friend for Christmas. I can get that scent. Next time I order supplies, I'll pick some up. Thanks!
Whats your company name? Mack's Olfactory
I see you have scent melts! Are those also soy based? If so, do they last longer than non soy based ones? Am I just silly and all the wax is the same wax for your products? Everything I make uses 100% soy. I've never used paraffin ones, so I don't know, but everyone tells me mine are stronger and last longer than Scentsy's.
Well, just bought 4. Wondered if you had ever seen a coiled candle Link to www.thisiswhyimbroke.com. I've always thought they looked cool. What's the worst smelling candle you've made? Like you were going for pineapple, but ended up with vomit. Thank you for trying them! I've never seen a candle like that before, but it's cool as hell! All of the scents I use come pre-bottled, so I'm not mixing anything myself. But, I can't stand the Banana Bread and Coffee scents. I just don't like them.
Do you plan on ever mixing your own scents? No. I don't have time for that. And I can buy thousands of different ones premixed.
Where would I go to be able to purchase one of these amazing candles? I'm being a little lazy and can't figure out how to search for this. Link to my website
I love you so much. I shared your candles with my peoples on facebook. NINJA EDIT: They are also cheaper than I thought they would be! I'm so excited. I love you, too! Thank you for sharing my link. I hope you enjoy them!
How fast is your shipping time? Do you offer overnight or next day? I hadn't heard of your candles before, and I know some people who would over them for Christmas presents. I make them to order, and I use priority mail from the USPS. They'd never get to you before Christmas. Sorry.
Hey you might not know, but are they GMO soybeans? Just curious. "The short answer is no. Only a very small percentage of the total US production of soy wax is organic. About 98% of the soybean harvest has been either genetically modified (GMO) or non-GMO mixed in with GMO soybeans. All of the soy wax in the US is made by just four companies, and none of them currently process organic soy oil into candle wax at this time."
Wish your stuff was cheaper to ship to Canada. I remember we traded PM's last time you posted, but it just didn't make sense to pay that much for shipping. What are some scents you thought would turn out nicely, but ultimately failed? I wish it was cheaper, too! Dozens of Canadians have wanted to buy, but nobody wants to pay $25 shipping costs. If a certain scent doesn't turn out nice, I'll try it from a different manufacturer. None of the marijuana scents have turned out nice, though. They don't smell anything like the real thing.
Is $25 a flat rate? That wouldn't be too terrible overall, if it was a big order. I'm in Canada and I see at least 8 scents that I would have to have :P. The weight has to stay under 4 pounds. Go over that, and the price skyrockets.
Ah, yeah that makes more sense. Approximately how many 8 oz candles would that be? 3.
That's really cool man. Think you could easily make candles in a low-resource environment? I'm a Peace Corps Volunteer who's got no fridge and no reliable electricity or running water- think I could do it? If you can start a fire and melt wax to a specific temperature, yes.
Simpsons or Family Guy? Both. I've been watching the Simpsons since they were on the Tracy Ullman show, and I enjoy the ridiculousness of Family Guy.
You're locked in a room with the CEO of ikeas teenage son and you have to choose what to watch between the two for the whole next eight days... If that's the scenario, then I choose Simpsons because I could easily watch the Softball episode over and over again for 8 days.
Damn it, Mattingly! I thought I told you to trim those sideburns!
Alright I'll buy your candles. Pleasure doing business with you.
Who's your favorite cast member on Friends? Don't know. Never watched it.
I was hoping for the answer Chandler... Ha! Nice.
Piggy Wiggly exists that far north? Always thought that was a southern thing. They're all over Wisconsin.
I'm actually making soy candles tomorrow for Christmas presents- any tips? Also, I was thinking about adding candy canes because they're gonna be peppermint scented. Would that be okay?? Be gentle when stirring in the scent, and pay attention to temperature details. I wouldn't add candy canes to a candle...unless you love mayhem.
off, Macks Olfactory is very clever and made me giggle. But my question is, have you ever tried anything like this before(starting your own business) and if things were to take off do you think you can keep up with the demand? Thanks for the ama and best of luck. I will be ordering soon! I've never done anything like this before. My dad ran two businesses, farming and a dump truck contracting company, so I can fall back on him for advice and whatnot, but so far I've done everything on my own. Promoting on Reddit has sometimes overwhelmed me with orders, and it would take a couple months to fill orders, but I needed that to find out what I had to do to keep up with the demand. Upgrading my equipment and production capacity will resolve that. I'll be able to make dozens of candles an hour in the near future.
Do you have a Marijuana scent? I haven't found one that smells anything like the real thing. I wont offer it if it's garbage.
I'd love to get some of these mailed to australia, would that be possible?? Shipping to Australia is over $40, unfortunately.
Hey Mack. I just placed another order a couple days ago. Will it make it by Christmas? Probably not, unfortunately. I just finished up all the orders placed before December 15th. Nothing placed after that has shipped yet.
Does the bacon scented candle really smell like bacon? And if so, would you ship to the UK? It has a Bacos smell to it, but it's not that bad.
Whats cent would be the best to have sex to? Long story short, I had a 14 hour sex marathon with this woman I worked with that started as a joke, but ended up happening. I had strawberry candles burning the whole time. To me, that is the best scent to have sex to.
How profitable is this business? Better than minimum wage? Also have you tried making any candy scents? Specifically chocolate. It's profitable. I'd have to sell a lot to live off the income, which will become easy to do once I start selling a lot because buying a ton of wax and jars all at once will save me tens of thousands of dollars compared to what I'm paying now in smaller quantities.
I'll look for a chocolate scent for you.
How can I be more like you? I really don't know.
What's your opinion on higher-end, "designer" candles? For example, Comme Des Garcons and Cire Trudon. Do you think that your candles compare, in quality? How did you learn to make candles? Would you consider apprenticing, or something like that, at a company like Cire Trudon to increase your candle-making prowess? Rip off. Mine may not look as fancy, but I'll go head to head with anyone when it comes to how well the candle can scent a room. And you'd have to be crazy to spend almost $100 on a 9 ounce candle...
Do you take bitcoin? No, but I should probably start. I laughed at the notion a few months ago when they were about $110... Kicking myself for that one.
How did you come up with the money to get started? I have an idea and no clue where to go from here. It only cost me about $100 to get started.
My only question is this: Where the hell were you a month ago when I was trying to figure out what christmas gifts to buy?! Hopefully, we'll both be around for a long, long time. There will be more Christmas's. More birthday's. Mack's Olfactory will be right here.
Would it be possible to make a candle that smelt like a fireplace? Would be nice for the apt. dwellers. I can and will do that.
Leg hair shavings? Okay. EDIT: I suck at jokes. That sounds like a wonderful idea, but I'd rather use that money to buy Christmas gifts for my family during this season. I've spent too much on myself already! That's the first thing I thought of, too. I didn't understand how hair was going to help me match scents.
You've mentioned before you're able to get pretty much any scent for someone who wants it. What is this range limited by? Is there a catalogue of scents to choose from besides those on your site? The range is limited by Google's ability to find the scent for me.
Is the business how you make your living? Not yet. I still have to work a full time job, which makes making candles difficult, especially when you get 60 orders dumped on you all at once like what just happened to me... I'll hopefully get to that point in a few years.
Where do you get the scents from? Do you just add a couple of drops of "blueberry" and get blueberry candles? This sounds very nice, btw. I hope you can maintain the quality and the vibe... I buy all the scents pre-bottled and highly concentrated.
Super late to this, but I would like to get some of your wax melts. What warmeburnewhatever it is do you recommend, and how exactly do you use them/how long do they last? Do you run the warmer constantly, or in cycles? I recommend any that has a 20-25 watt bulb in it. To use them you simply break off a cube, like getting an ice cube out of the tray, and you toss them into the warmer. Mine will emit a strong scent for about 5 days running 24 hours a day, then you'll get adequate scent for another few days. You can run the warmer whenever you want. It doesn't have to be all the time.
What's the difference in wax melts and breaking off chunks of candle wax to melt? Also, how long do your wax melts last? The candle wax I use for containers is a softer wax than the blend I use for the wax melts. The container wax is like soap. The wax melt wax is firmer and more brittle. One of my wax melt cubes will emit strong scent for about 5 days, being on 24 hours a day. Then, they will emit adequate scent for a few more days after that.
I used to joke about manly saw dust scented products... any chance that could come in a candle? I'll look for sawdust scent oil. If I can find it, I'll sell it.
Hello! Checked out your website and was wondering what your wicks are made out of? I'd like to purchase some for a pregnant friend and I've read about avoiding wicks with lead, and to look for cotton? Thank you Lead wicks aren't around anymore. Just like lead paint and leaded gas is no more. My wicks are made of cotton.
After reading through this AMA I would like to buy some candles, live in Sweden. Will you ever start to ship internationally? If I can find cheap shipping, yes.
This is awesome. Do requests cost extra? I really love sunflowers. I can get sunflower scent oil. Next time I order supplies, I'll pick some up. There's no extra cost.
What do you use to add scent to candles? And do you make it yourself? I buy pre-bottled, highly concentrated scent oils.
Dude I have a candle business too!!! Lol. How many candles can you make per batch? Right now, 7. But last night I bought equipment to be able to make dozens at a time.
Soy wax also burns at a lower temperature, so if you spill it on your skin (or put it there on purpose -- whatever floats your boat) you are less likely to get burned. It also cleans up with soap and water unlike regular wax. Soy wax is awesome! Do you ever refill containers for people? People who buy them locally will return the jars for me to reuse.
Have you ever made a pot-scented candle? Several, but none of them have smelled like the real thing.
Did you make the first candle, or find somebody who would? I've made every single one I've ever made.
Do you have a dog named Willie Nelson? No. I have a cat named KitKat.
Question two: have you seen our idiot brother? Yes. Paul Rudd stole the story of my life and made a movie.
If you do custom scents can you do one that smells like a Douglas Fir? The vast majority of Christmas/Pine/Tree smells just all smell like bad air fresheners to me. Like that little pine tree people put in their cars. I'd absolutely love a candle that actually smells like a Christmas tree. I will search for that.
I'm late as hell to the party, but i was curious if your business as it stands now is profitable/sustainable? It's been profitable since day one. If it keeps growing the way it has over the past 2 years, I should be able to live off the income. Fingers crossed!
What's your gross revenue and net profit? I'll let you know once my taxes are done.
Not anymore... That's why Mark Cuban is my favorite billionaire. Dude is good at making money, but he understands that there needs to be a fairness to it, otherwise it becomes harder for the little guy to make it...just like he did.
You make me a candle that smells even remotely like Angel Whispers from Glade and I'll be a huge customer. As soon as I found that scent they discontinued it. I can get you that scent... Next time I order supplies, I'll buy some.
Call it "Pisces Dream" and you'll be my hero! Send me a pm when you get some made. You got it!
WOAH! What a great idea! You should definitly have a website or something that a customer can go online and easily pick out a nice scent they like and be able to have it named after them! [3]+ I make all the labeling myself, so if people ordered something but wanted the name changed to whatever, I can do that. Just put in the comments when ordering that you want the name changed.
I will snap order 5 of those bitches. Now, if you can make a cherry/peppermint blend, and call it "Serenity", you will receive 10 additional orders from me. I will be ordering that scent on Monday. I don't know how shipping will be with all the holidays coming, but check back in a week or two, and I will have "Pisces Dream" ready to go...along with several other new scents. I'll look for a cherry/peppermint blend, too.
You're a bad motherfucker. Gettin shit done. The candle industry isn't going to revolutionize itself...
Oh! Oh! Oh! Glade used to make a soy candle called "earthly awakening" that I was obsessed with. It was also discontinued. If you can make a replica of this you've just earned yourself another life long customer. I can't find a replica of that scent, but Amazon has a six pack of them available. There's only one left, so you better hurry! It's $56.
Depending on the laws of the state it may not be required, nor be applicable. Some areas, like my state (Colorado), have no such thing as a "business license"... Instead, there are forms and licenses with different names and purposes, which may be optional depending on the nature of the business. I've asked several business owners around town if I need any business licenses, and they say no. I might need a sellers permit, though.
If you could make a eucalyptus scented candle I'd be pretty keen on it. Straight eucalyptus?
You totally should do this AMA with a butcher and a baker... for science. Besties.
Last updated: 2013-12-26 01:16 UTC
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